Head to head
Agar.io vs Habbo Hotel: Origins
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
Habbo Hotel: Origins
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.1k | Up 0.3% |
| August 2026 | ~2.1k | Down 1.2% |
| July 2026 | ~2.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3kUp 0.4%
- Habbo Hotel: Origins
- 7.1kUp 0.6%
Agar.io currently has about 3.8× as many Discord members as Habbo Hotel: Origins — 27,339 vs 7,108.
Reddit members
- Agar.io
- 29kUp 0.2%
- Habbo Hotel: Origins
- —
Agar.io currently has 28,999 subreddit members; no comparable data is tracked for Habbo Hotel: Origins.
Twitch viewers
- Agar.io
- 4Down 67%
- Habbo Hotel: Origins
- —
Agar.io currently has 4 live Twitch viewers; no comparable data is tracked for Habbo Hotel: Origins.
YouTube subscribers
- Agar.io
- 1.2m
- Habbo Hotel: Origins
- —
Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Habbo Hotel: Origins.
Steam concurrent players
- Agar.io
- —
- Habbo Hotel: Origins
- 58Down 44%
Habbo Hotel: Origins currently has 58 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 39 – 18k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Habbo Hotel: Origins
Habbo Hotel: Origins is estimated to have 310 – 1k players a day. Around 33k – 84k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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