Head to head
Agar.io vs Grand Chase Classic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
Grand Chase Classic
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15.4k | Up 3.6% |
| July 2026 | ~14.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.2kUp 0.1%
- Grand Chase Classic
- 36.5kUp 1.3%
Grand Chase Classic currently has about 1.3× as many Discord members as Agar.io — 36,455 vs 27,238.
Reddit members
- Agar.io
- 29k
- Grand Chase Classic
- —
Agar.io currently has 28,955 subreddit members; no comparable data is tracked for Grand Chase Classic.
Twitch viewers
- Agar.io
- 235Up 2838%
- Grand Chase Classic
- 55Down 46%
Agar.io currently has about 4.3× as many live Twitch viewers as Grand Chase Classic — 235 vs 55.
YouTube subscribers
- Agar.io
- 1.2m
- Grand Chase Classic
- 5.7kUp 4.2%
Agar.io currently has about 213× as many YouTube subscribers as Grand Chase Classic — 1,210,000 vs 5,670.
Steam concurrent players
- Agar.io
- —
- Grand Chase Classic
- 4.8kUp 12%
Grand Chase Classic currently has 4,751 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 50 – 23k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Grand Chase Classic
Grand Chase Classic is estimated to have 14k – 50k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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