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Head to head

Agar.io vs Gladiabots

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
May 2019 · 7 years ago

Daily players

41 – 19k
13 – 44

Estimated players

140.9k
309Up 0.2%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • Linux
  • Android
  • iOS
  • macOS

Perspectives

—

Player activity

Smoothed estimated players over time.

Agar.ioGladiabots

Agar.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~140.9k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Gladiabots

Average monthly estimated players
MonthEstimated playersChange
October 2026~310Down 1.3%
September 2026~314Up 2.6%
August 2026~306
July 2026~306—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3k
Gladiabots
—

Agar.io currently has 27,337 Discord members; no comparable data is tracked for Gladiabots.

Reddit members

Agar.io
29kUp 0.2%
Gladiabots
1.3kUp 0.2%

Agar.io currently has about 23× as many subreddit members as Gladiabots — 29,027 vs 1,283.

Twitch viewers

Agar.io
2Down 67%
Gladiabots
0

Agar.io currently has 2 live Twitch viewers, while Gladiabots has 0.

YouTube subscribers

Agar.io
1.2m
Gladiabots
820Up 0.4%

Agar.io currently has about 1476× as many YouTube subscribers as Gladiabots — 1,210,000 vs 820.

Steam concurrent players

Agar.io
—
Gladiabots
5Up 150%

Gladiabots currently has 5 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 41 – 19k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Gladiabots

Gladiabots is estimated to have 13 – 44 players a day. Around 26k – 67k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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