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Head to head

Agar.io vs Fisher Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 12 years ago
October 2019 · 7 years ago

Daily players

38 – 18k
2k – 8k

Estimated players

141.1k
930Up 32%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Agar.ioFisher Online

Agar.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~141.1k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Fisher Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~767Up 3.4%
September 2026~742Up 15%
August 2026~647Up 23%
July 2026~527—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
26.6kDown 2.6%
Fisher Online
—

Agar.io currently has 26,623 Discord members; no comparable data is tracked for Fisher Online.

Reddit members

Agar.io
29k
Fisher Online
—

Agar.io currently has 29,047 subreddit members; no comparable data is tracked for Fisher Online.

Twitch viewers

Agar.io
0Down 100%
Fisher Online
45Up 45%

Agar.io currently has 0 live Twitch viewers, while Fisher Online has 45.

YouTube subscribers

Agar.io
1.2m
Fisher Online
—

Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Fisher Online.

Steam concurrent players

Agar.io
—
Fisher Online
939Up 33%

Fisher Online currently has 939 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 38 – 18k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fisher Online

Fisher Online is estimated to have 2k – 8k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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