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Head to head

Agar.io vs FinalFire

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
August 2016 · 10 years ago

Daily players

53 – 25k
No population data

Estimated players

141kDown 0.2%
14

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Agar.ioFinalFire

Agar.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~141.1k
August 2026~141.1k
July 2026~141.1k

FinalFire

Average monthly estimated players
MonthEstimated playersChange
September 2026~14Down 6.7%
August 2026~15Up 25%
July 2026~12

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.4kUp 0.4%
FinalFire

Agar.io currently has 27,352 Discord members; no comparable data is tracked for FinalFire.

Reddit members

Agar.io
29kUp 0.2%
FinalFire

Agar.io currently has 29,000 subreddit members; no comparable data is tracked for FinalFire.

Twitch viewers

Agar.io
334Up 42%
FinalFire

Agar.io currently has 334 live Twitch viewers; no comparable data is tracked for FinalFire.

YouTube subscribers

Agar.io
1.2m
FinalFire

Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for FinalFire.

Steam concurrent players

Agar.io
FinalFire
0

FinalFire currently has 0 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 53 – 25k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

FinalFire

FinalFire is showing no measurable concurrent players on Steam. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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