Head to head
Agar.io vs ESMO: Esports Manager Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~140.9k | |
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
ESMO: Esports Manager Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.4k | Up 3.3% |
| September 2026 | ~1.4k | Up 3.7% |
| August 2026 | ~1.3k | Up 0.9% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3k
- ESMO: Esports Manager Online
- 5.6kUp 4.2%
Agar.io currently has about 4.9× as many Discord members as ESMO: Esports Manager Online — 27,337 vs 5,556.
Reddit members
- Agar.io
- 29kUp 0.2%
- ESMO: Esports Manager Online
- 122Up 2.5%
Agar.io currently has about 238× as many subreddit members as ESMO: Esports Manager Online — 29,027 vs 122.
Twitch viewers
- Agar.io
- 2Down 67%
- ESMO: Esports Manager Online
- 0
Agar.io currently has 2 live Twitch viewers, while ESMO: Esports Manager Online has 0.
YouTube subscribers
- Agar.io
- 1.2m
- ESMO: Esports Manager Online
- —
Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for ESMO: Esports Manager Online.
How these estimates are made
Agar.io
Agar.io is estimated to have 39 – 18k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
ESMO: Esports Manager Online
ESMO: Esports Manager Online is estimated to have 4 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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