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Head to head

Agar.io vs Bladebound

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
November 2017 · 9 years ago

Daily players

38 – 18k
No population data

Estimated players

141.1kDown 0.1%
188

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Agar.ioBladebound

Agar.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~141k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Bladebound

Average monthly estimated players
MonthEstimated playersChange
October 2026~188
September 2026~188
August 2026~188Up 0.5%
July 2026~187—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3k
Bladebound
—

Agar.io currently has 27,334 Discord members; no comparable data is tracked for Bladebound.

Reddit members

Agar.io
29kUp 0.1%
Bladebound
—

Agar.io currently has 29,040 subreddit members; no comparable data is tracked for Bladebound.

Twitch viewers

Agar.io
3Down 57%
Bladebound
0

Agar.io currently has 3 live Twitch viewers, while Bladebound has 0.

YouTube subscribers

Agar.io
1.2m
Bladebound
—

Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Bladebound.

Steam concurrent players

Agar.io
—
Bladebound
0

Bladebound currently has 0 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 38 – 18k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Bladebound

Bladebound is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.