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Head to head

Agar.io vs Allods Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
October 2010 · 16 years ago

Daily players

45 – 21k
70 – 250

Estimated players

140.9k
6.3kDown 11%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Agar.ioAllods Online

Agar.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~141.1k
July 2026~141.1k

Allods Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.6kUp 1.5%
July 2026~6.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.2kUp 0.1%
Allods Online
27.3k

Agar.io and Allods Online are nearly even on Discord members — 27,236 vs 27,303.

Reddit members

Agar.io
28.9k
Allods Online
548Up 0.7%

Agar.io currently has about 53× as many subreddit members as Allods Online — 28,950 vs 548.

Twitch viewers

Agar.io
8Down 27%
Allods Online
2Down 96%

Agar.io currently has about 4× as many live Twitch viewers as Allods Online — 8 vs 2.

YouTube subscribers

Agar.io
1.2m
Allods Online
3kUp 0.3%

Agar.io currently has about 402× as many YouTube subscribers as Allods Online — 1,210,000 vs 3,010.

Steam concurrent players

Agar.io
Allods Online
28Down 24%

Allods Online currently has 28 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 45 – 21k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Allods Online

Allods Online is estimated to have 70 – 250 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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