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Head to head

AfterTheCloud vs MapleStory

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
April 2003 · 23 years ago

Daily players

No population data
29k – 100k

Estimated players

6Up 3.6%
84.2kDown 0.4%

Available on

  • Windows

Platforms

Perspectives

Developers

Player activity

Smoothed estimated players over time.

AfterTheCloudMapleStory

AfterTheCloud

Average monthly estimated players
MonthEstimated playersChange
August 2026~6
July 2026~6

MapleStory

Average monthly estimated players
MonthEstimated playersChange
August 2026~82.6kUp 1.2%
July 2026~81.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AfterTheCloud
20Down 9.1%
MapleStory
127.8kUp 1.5%

MapleStory currently has about 6392× as many Discord members as AfterTheCloud — 127,837 vs 20.

Steam concurrent players

AfterTheCloud
MapleStory
10.2kDown 9.8%

MapleStory currently has 10,190 peak concurrent Steam players; no comparable data is tracked for AfterTheCloud.

Reddit members

AfterTheCloud
MapleStory
149.1kUp 0.1%

MapleStory currently has 149,082 subreddit members; no comparable data is tracked for AfterTheCloud.

Twitch viewers

AfterTheCloud
MapleStory
15.2kUp 174%

MapleStory currently has 15,186 live Twitch viewers; no comparable data is tracked for AfterTheCloud.

YouTube subscribers

AfterTheCloud
MapleStory
182k

MapleStory currently has 182,000 YouTube subscribers; no comparable data is tracked for AfterTheCloud.

How these estimates are made

AfterTheCloud

AfterTheCloud is estimated to have 0 – 30 players a day. Around 86 – 12k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

MapleStory

MapleStory is estimated to have 29k – 100k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.