Head to head
Aftermath vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Aftermath
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.1k | |
| August 2026 | ~1.1k | |
| July 2026 | ~1.1k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.5k | Down 0.9% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Aftermath
- 0
- The Elder Scrolls Online
- 8.6kDown 34%
Aftermath currently has 0 peak concurrent Steam players, while The Elder Scrolls Online has 8,583.
Discord members
- Aftermath
- —
- The Elder Scrolls Online
- 62.9kUp 1.4%
The Elder Scrolls Online currently has 62,883 Discord members; no comparable data is tracked for Aftermath.
Reddit members
- Aftermath
- —
- The Elder Scrolls Online
- 507.3kUp 0.4%
The Elder Scrolls Online currently has 507,303 subreddit members; no comparable data is tracked for Aftermath.
Twitch viewers
- Aftermath
- —
- The Elder Scrolls Online
- 555Down 70%
The Elder Scrolls Online currently has 555 live Twitch viewers; no comparable data is tracked for Aftermath.
How these estimates are made
Aftermath
Aftermath is showing no measurable concurrent players on Steam. Around 220k – 550k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 22k – 77k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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