Head to head
AFK Journey vs KillStreak.tv
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
AFK Journey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.4k | Up 66% |
| August 2026 | ~57k | Up 19% |
| July 2026 | ~47.8k | — |
KillStreak.tv
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~35k | Down 0.2% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AFK Journey
- 559Down 39%
- KillStreak.tv
- 0
AFK Journey currently has 559 peak concurrent Steam players, while KillStreak.tv has 0.
Discord members
- AFK Journey
- 179.5kDown 0.8%
- KillStreak.tv
- 163.6k
AFK Journey and KillStreak.tv are nearly even on Discord members — 179,489 vs 163,602.
Reddit members
- AFK Journey
- 105.8kUp 0.8%
- KillStreak.tv
- 576Up 0.3%
AFK Journey currently has about 184× as many subreddit members as KillStreak.tv — 105,774 vs 576.
Twitch viewers
- AFK Journey
- 8Down 11%
- KillStreak.tv
- —
AFK Journey currently has 8 live Twitch viewers; no comparable data is tracked for KillStreak.tv.
YouTube subscribers
- AFK Journey
- 333k
- KillStreak.tv
- 16.4k
AFK Journey currently has about 20× as many YouTube subscribers as KillStreak.tv — 333,000 vs 16,400.
How these estimates are made
AFK Journey
AFK Journey is estimated to have 2k – 5k players a day. Around 24k – 61k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
KillStreak.tv
KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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