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Head to head

Adoption vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
October 2025 · 1 year ago

Daily players

No population data
510 – 2k

Estimated players

86
37.9kUp 0.5%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

AdoptionHighrise

Adoption

Average monthly estimated players
MonthEstimated playersChange
October 2026~87
September 2026~87
August 2026~87
July 2026~87—

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Adoption
0
Highrise
217Up 49%

Adoption currently has 0 peak concurrent Steam players, while Highrise has 217.

YouTube subscribers

Adoption
338
Highrise
16.8kUp 1.2%

Highrise currently has about 50× as many YouTube subscribers as Adoption — 16,800 vs 338.

Discord members

Adoption
—
Highrise
172.1kDown 0.8%

Highrise currently has 172,137 Discord members; no comparable data is tracked for Adoption.

Twitch viewers

Adoption
—
Highrise
0

Highrise currently has 0 live Twitch viewers; no comparable data is tracked for Adoption.

How these estimates are made

Adoption

Adoption is showing no measurable concurrent players on Steam. Around 16k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Highrise

Highrise is estimated to have 510 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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