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Head to head

Absolute Matter vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2024 · 2 years ago
February 2018 · 9 years ago

Daily players

2 – 950
350k – 1m

Estimated players

373Up 7.1%
543.7kUp 1.7%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Absolute MatterRust

Absolute Matter

Average monthly estimated players
MonthEstimated playersChange
September 2026~354Up 3.2%
August 2026~343
July 2026~343

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~520kDown 3.6%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Absolute Matter
1.5kDown 0.7%
Rust
807.1kUp 0.9%

Rust currently has about 553× as many Discord members as Absolute Matter — 807,075 vs 1,459.

Steam concurrent players

Absolute Matter
Rust
106.9kDown 43%

Rust currently has 106,882 peak concurrent Steam players; no comparable data is tracked for Absolute Matter.

Reddit members

Absolute Matter
Rust
708.9kUp 0.3%

Rust currently has 708,907 subreddit members; no comparable data is tracked for Absolute Matter.

Twitch viewers

Absolute Matter
Rust
18.5kDown 85%

Rust currently has 18,468 live Twitch viewers; no comparable data is tracked for Absolute Matter.

YouTube subscribers

Absolute Matter
Rust
206kUp 0.5%

Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for Absolute Matter.

How these estimates are made

Absolute Matter

Absolute Matter is estimated to have 2 – 950 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 350k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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