Head to head
Aberoth vs Champions Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Aberoth
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~272 | |
| August 2026 | ~272 | Up 0.4% |
| July 2026 | ~271 | — |
Champions Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.7k | Up 0.7% |
| August 2026 | ~4.7k | Down 0.2% |
| July 2026 | ~4.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Aberoth
- 9Up 80%
- Champions Online
- 148Up 8.8%
Champions Online currently has about 16× as many peak concurrent Steam players as Aberoth — 148 vs 9.
Reddit members
- Aberoth
- 1.2k
- Champions Online
- 1.9kUp 0.9%
Champions Online currently has about 1.5× as many subreddit members as Aberoth — 1,861 vs 1,227.
Discord members
- Aberoth
- —
- Champions Online
- 2.8kUp 3.7%
Champions Online currently has 2,824 Discord members; no comparable data is tracked for Aberoth.
Twitch viewers
- Aberoth
- —
- Champions Online
- 6Down 97%
Champions Online currently has 6 live Twitch viewers; no comparable data is tracked for Aberoth.
YouTube subscribers
- Aberoth
- —
- Champions Online
- 30.8k
Champions Online currently has 30,800 YouTube subscribers; no comparable data is tracked for Aberoth.
How these estimates are made
Aberoth
Aberoth is estimated to have 20 – 71 players a day. Around 39k – 99k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Champions Online
Champions Online is estimated to have 370 – 1k players a day. Around 99k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.







