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Head to head

Aardwolf MUD vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 1996 · 30 years ago
July 2026 · 2 months ago

Daily players

3 – 1k
460k – 2m

Estimated players

421Up 0.8%
395.7kDown 6.8%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Xbox
  • macOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Aardwolf MUDPalworld

Aardwolf MUD

Average monthly estimated players
MonthEstimated playersChange
August 2026~411Up 20%
July 2026~342

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~447.9kDown 7.3%
July 2026~483.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aardwolf MUD
1.4kUp 2.4%
Palworld
315.7kUp 3.8%

Palworld currently has about 221× as many Discord members as Aardwolf MUD — 315,732 vs 1,430.

Steam concurrent players

Aardwolf MUD
Palworld
151.4kDown 68%

Palworld currently has 151,419 peak concurrent Steam players; no comparable data is tracked for Aardwolf MUD.

Reddit members

Aardwolf MUD
Palworld
886.9kUp 5.3%

Palworld currently has 886,945 subreddit members; no comparable data is tracked for Aardwolf MUD.

Twitch viewers

Aardwolf MUD
Palworld
6.2kDown 70%

Palworld currently has 6,176 live Twitch viewers; no comparable data is tracked for Aardwolf MUD.

YouTube subscribers

Aardwolf MUD
Palworld
611kUp 2.9%

Palworld currently has 611,000 YouTube subscribers; no comparable data is tracked for Aardwolf MUD.

How these estimates are made

Aardwolf MUD

Aardwolf MUD is estimated to have 3 – 1k players a day. Around 2k – 200k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palworld

Palworld is estimated to have 460k – 2m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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