Head to head
8BitMMO vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
8BitMMO
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~448 | Down 0.2% |
| August 2026 | ~449 | Up 0.2% |
| July 2026 | ~448 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.8k | Up 0.6% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- 8BitMMO
- 1Down 75%
- Elite: Dangerous
- 2.8kDown 39%
Elite: Dangerous currently has about 2836× as many peak concurrent Steam players as 8BitMMO — 2,836 vs 1.
Reddit members
- 8BitMMO
- 150Up 0.7%
- Elite: Dangerous
- 389kUp 0.4%
Elite: Dangerous currently has about 2593× as many subreddit members as 8BitMMO — 388,998 vs 150.
Discord members
- 8BitMMO
- —
- Elite: Dangerous
- 70.9kUp 0.7%
Elite: Dangerous currently has 70,877 Discord members; no comparable data is tracked for 8BitMMO.
Twitch viewers
- 8BitMMO
- —
- Elite: Dangerous
- 295Down 54%
Elite: Dangerous currently has 295 live Twitch viewers; no comparable data is tracked for 8BitMMO.
YouTube subscribers
- 8BitMMO
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for 8BitMMO.
How these estimates are made
8BitMMO
8BitMMO is estimated to have 5 – 18 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Elite: Dangerous
Elite: Dangerous is estimated to have 10k – 37k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


