Head to head
'83 vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Platforms
Player activity
Smoothed estimated players over time.
'83
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~6.9k | Up 0.6% |
| July 2026 | ~6.9k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.4k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- '83
- 6Down 68%
- The Elder Scrolls Online
- 7.1kDown 40%
The Elder Scrolls Online currently has about 1186× as many peak concurrent Steam players as '83 — 7,114 vs 6.
Discord members
- '83
- 9.9kDown 0.3%
- The Elder Scrolls Online
- 61.8k
The Elder Scrolls Online currently has about 6.2× as many Discord members as '83 — 61,822 vs 9,892.
Reddit members
- '83
- 8.4k
- The Elder Scrolls Online
- 504.4kUp 0.1%
The Elder Scrolls Online currently has about 60× as many subreddit members as '83 — 504,434 vs 8,385.
YouTube subscribers
- '83
- 28.1k
- The Elder Scrolls Online
- —
'83 currently has 28,100 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
Twitch viewers
- '83
- —
- The Elder Scrolls Online
- 778Down 51%
The Elder Scrolls Online currently has 778 live Twitch viewers; no comparable data is tracked for '83.
How these estimates are made
'83
'83 is estimated to have 5 – 18 players a day. Around 34k – 87k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 94k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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