Head to head
'83 vs Realm of the Mad God
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
'83
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.8k | Down 0.9% |
| August 2026 | ~6.8k | Down 0.4% |
| July 2026 | ~6.9k | — |
Realm of the Mad God
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~35.7k | Down 0.1% |
| August 2026 | ~35.7k | Up 19% |
| July 2026 | ~30k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- '83
- 1Down 50%
- Realm of the Mad God
- 1.6kDown 0.2%
Realm of the Mad God currently has about 1603× as many peak concurrent Steam players as '83 — 1,603 vs 1.
Discord members
- '83
- 9.7kDown 1.1%
- Realm of the Mad God
- 67.6kUp 0.9%
Realm of the Mad God currently has about 7× as many Discord members as '83 — 67,649 vs 9,689.
Reddit members
- '83
- 8.4kUp 0.5%
- Realm of the Mad God
- 93.4kUp 0.4%
Realm of the Mad God currently has about 11× as many subreddit members as '83 — 93,433 vs 8,440.
Twitch viewers
- '83
- 0
- Realm of the Mad God
- 112Down 51%
'83 currently has 0 live Twitch viewers, while Realm of the Mad God has 112.
YouTube subscribers
- '83
- 28k
- Realm of the Mad God
- 12.4k
'83 currently has about 2.3× as many YouTube subscribers as Realm of the Mad God — 28,000 vs 12,400.
How these estimates are made
'83
'83 is estimated to have 3 – 9 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Realm of the Mad God
Realm of the Mad God is estimated to have 4k – 15k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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