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Head to head

'83 vs Final Fantasy XIV Online

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

'83Final Fantasy XIV Online

'83

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.8kDown 0.7%
August 2026~6.8kDown 0.4%
July 2026~6.9k

Final Fantasy XIV Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~327.6kDown 0.7%
August 2026~330k
July 2026~329.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

'83
0Down 100%
Final Fantasy XIV Online
24.6kDown 0.7%

'83 currently has 0 peak concurrent Steam players, while Final Fantasy XIV Online has 24,584.

Discord members

'83
9.7kDown 1.0%
Final Fantasy XIV Online
279.1kUp 0.6%

Final Fantasy XIV Online currently has about 29× as many Discord members as '83 — 279,076 vs 9,719.

Reddit members

'83
8.4kUp 0.5%
Final Fantasy XIV Online
1.4mUp 0.4%

Final Fantasy XIV Online currently has about 162× as many subreddit members as '83 — 1,366,868 vs 8,439.

Twitch viewers

'83
0Down 100%
Final Fantasy XIV Online
7.5kDown 19%

'83 currently has 0 live Twitch viewers, while Final Fantasy XIV Online has 7,515.

YouTube subscribers

'83
28k
Final Fantasy XIV Online
742kUp 0.1%

Final Fantasy XIV Online currently has about 27× as many YouTube subscribers as '83 — 742,000 vs 28,000.

How these estimates are made

'83

'83 is estimated to have 3 – 9 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Final Fantasy XIV Online

Final Fantasy XIV Online is estimated to have 65k – 230k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.