Head to head
4Story Online vs Tree of Savior
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
4Story Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~46 | Down 13% |
| September 2026 | ~53 | Up 1.9% |
| August 2026 | ~52 | Up 11% |
| July 2026 | ~47 | — |
Tree of Savior
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.4k | Down 1.0% |
| September 2026 | ~8.4k | Up 1.1% |
| August 2026 | ~8.4k | Up 0.2% |
| July 2026 | ~8.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- 4Story Online
- 455Up 2.2%
- Tree of Savior
- 30.7k
Tree of Savior currently has about 67× as many subreddit members as 4Story Online — 30,663 vs 455.
Twitch viewers
- 4Story Online
- 3Down 90%
- Tree of Savior
- 0Down 100%
4Story Online currently has 3 live Twitch viewers, while Tree of Savior has 0.
Steam concurrent players
- 4Story Online
- —
- Tree of Savior
- 175Down 28%
Tree of Savior currently has 175 peak concurrent Steam players; no comparable data is tracked for 4Story Online.
Discord members
- 4Story Online
- —
- Tree of Savior
- 6.4kUp 1.0%
Tree of Savior currently has 6,360 Discord members; no comparable data is tracked for 4Story Online.
YouTube subscribers
- 4Story Online
- —
- Tree of Savior
- 12.9k
Tree of Savior currently has 12,900 YouTube subscribers; no comparable data is tracked for 4Story Online.
How these estimates are made
4Story Online
4Story Online is estimated to have 18 – 8k players a day. Around 9k – 840k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tree of Savior
Tree of Savior is estimated to have 460 – 2k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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