Head to head
1v1.LOL vs Realm of the Mad God
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
1v1.LOL
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15.2k | Down 0.2% |
| July 2026 | ~15.2k | — |
Realm of the Mad God
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~35.7k | Up 19% |
| July 2026 | ~30k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- 1v1.LOL
- 7Down 13%
- Realm of the Mad God
- 1.3kUp 32%
Realm of the Mad God currently has about 192× as many peak concurrent Steam players as 1v1.LOL — 1,346 vs 7.
Discord members
- 1v1.LOL
- 11Down 69%
- Realm of the Mad God
- 67.1k
Realm of the Mad God currently has about 6101× as many Discord members as 1v1.LOL — 67,106 vs 11.
Reddit members
- 1v1.LOL
- 4.2k
- Realm of the Mad God
- 93.1kUp 0.4%
Realm of the Mad God currently has about 22× as many subreddit members as 1v1.LOL — 93,127 vs 4,215.
Twitch viewers
- 1v1.LOL
- 0
- Realm of the Mad God
- 422Up 150%
1v1.LOL currently has 0 live Twitch viewers, while Realm of the Mad God has 422.
YouTube subscribers
- 1v1.LOL
- 134k
- Realm of the Mad God
- 12.4k
1v1.LOL currently has about 11× as many YouTube subscribers as Realm of the Mad God — 134,000 vs 12,400.
How these estimates are made
1v1.LOL
1v1.LOL is estimated to have 25 – 88 players a day. Around 260k – 660k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Realm of the Mad God
Realm of the Mad God is estimated to have 4k – 13k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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