Head to head
0Gravity vs World of Warcraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
0Gravity
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | Down 25% |
| August 2026 | ~4 | Up 33% |
| July 2026 | ~3 | — |
World of Warcraft
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~571.5k | Up 0.5% |
| August 2026 | ~568.6k | Up 14% |
| July 2026 | ~500.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- 0Gravity
- 0
- World of Warcraft
- —
0Gravity currently has 0 peak concurrent Steam players; no comparable data is tracked for World of Warcraft.
Discord members
- 0Gravity
- —
- World of Warcraft
- 168.5kUp 2.0%
World of Warcraft currently has 168,487 Discord members; no comparable data is tracked for 0Gravity.
Reddit members
- 0Gravity
- —
- World of Warcraft
- 3.2mUp 0.3%
World of Warcraft currently has 3,165,272 subreddit members; no comparable data is tracked for 0Gravity.
Twitch viewers
- 0Gravity
- —
- World of Warcraft
- 16.9kDown 53%
World of Warcraft currently has 16,916 live Twitch viewers; no comparable data is tracked for 0Gravity.
YouTube subscribers
- 0Gravity
- —
- World of Warcraft
- 1.9m
World of Warcraft currently has 1,940,000 YouTube subscribers; no comparable data is tracked for 0Gravity.
How these estimates are made
0Gravity
0Gravity is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Warcraft
World of Warcraft is estimated to have 650 – 300k players a day. Around 120k – 12m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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