Head to head
0Gravity vs Strinova
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
0Gravity
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~3 | Down 25% |
| October 2026 | ~4 | Up 33% |
| September 2026 | ~3 | Down 25% |
| August 2026 | ~4 | Up 33% |
| July 2026 | ~3 | — |
Strinova
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~53.4k | Up 0.8% |
| October 2026 | ~53k | Up 1.6% |
| September 2026 | ~52.1k | Up 1.1% |
| August 2026 | ~51.6k | Up 1.2% |
| July 2026 | ~50.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- 0Gravity
- 0
- Strinova
- 1.8kDown 23%
0Gravity currently has 0 peak concurrent Steam players, while Strinova has 1,827.
Discord members
- 0Gravity
- —
- Strinova
- 145.3kDown 0.2%
Strinova currently has 145,286 Discord members; no comparable data is tracked for 0Gravity.
Reddit members
- 0Gravity
- —
- Strinova
- 16.3kUp 1.0%
Strinova currently has 16,324 subreddit members; no comparable data is tracked for 0Gravity.
Twitch viewers
- 0Gravity
- —
- Strinova
- 385Up 40%
Strinova currently has 385 live Twitch viewers; no comparable data is tracked for 0Gravity.
YouTube subscribers
- 0Gravity
- —
- Strinova
- 26.8k
Strinova currently has 26,800 YouTube subscribers; no comparable data is tracked for 0Gravity.
How these estimates are made
0Gravity
0Gravity is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Strinova
Strinova is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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