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Head to head

0Gravity vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
December 2024 · 2 years ago

Daily players

No population data
45k – 160k

Estimated players

3
75.3kDown 1.9%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation

Perspectives

Developers

—

Player activity

Smoothed estimated players over time.

0GravityPath of Exile 2

0Gravity

Average monthly estimated players
MonthEstimated playersChange
November 2026~3Down 25%
October 2026~4Up 33%
September 2026~3Down 25%
August 2026~4Up 33%
July 2026~3—

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
November 2026~74.7kDown 4.0%
October 2026~77.8kDown 25%
September 2026~103.8kUp 30%
August 2026~79.8kUp 101%
July 2026~39.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

0Gravity
0
Path of Exile 2
16kDown 56%

0Gravity currently has 0 peak concurrent Steam players, while Path of Exile 2 has 15,965.

Twitch viewers

0Gravity
—
Path of Exile 2
1.4kDown 55%

Path of Exile 2 currently has 1,356 live Twitch viewers; no comparable data is tracked for 0Gravity.

YouTube subscribers

0Gravity
—
Path of Exile 2
432kUp 0.2%

Path of Exile 2 currently has 432,000 YouTube subscribers; no comparable data is tracked for 0Gravity.

How these estimates are made

0Gravity

0Gravity is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Exile 2

Path of Exile 2 is estimated to have 45k – 160k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.