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Salem

June 2015 (10 years ago)

~50
daily players

Salem is a fully open sandbox MMO with deep crafting elements. The game features permadeath as one of its main ingredients, along with an in-depth character development system without set roles, where the player can chose which kind of game to play. Taking place in the time of the first Pilgrims, Salem lets you live as an explorer in the new world; building your settlement, learning new skills and maybe fight with your neighbours. The only place in Salem not built by the players is the main city Providence, which is a safe-zone where one can meet other players, trade, converse and enjoy the social aspects of the game. Outside of Providence only wilderness awaits, and the further you come from civilization the darker and more dangerous the world around you becomes. Until you reach the deep lumberwoods and no longer have to fear Pilgrims but instead witches and hidebehinds...

Estimated Daily Players

~50

We estimate that Salem has currently around 50 players daily.

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Salem is a niche sandbox survival MMORPG released in 2015, originally published by Paradox Interactive but later maintained by a smaller studio. The game is recognized for its persistent world and permadeath mechanics, catering to a small but loyal audience. Due to its age, lack of major media coverage, and niche appeal, it likely retains a very small active community, estimated at around 50 daily players.

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