

Mercenaries of Astonia
December 1998 (27 years ago)
A massively multiplayer online role playing game. Each player begins their journey as a battle-hardened Templar, a magic-wielding Harakim, or a dabbler of both, a Mercenary. The experience gained as characters solve quests, discover new places, and kill evil monsters, can be applied to raise any of a large number of attributes, skills and spells. Characters gain rank and power, qualifying them for better and more powerful equipment for the new and greater challenges that lie ahead.
Estimated Daily Players
We estimate that Mercenaries of Astonia has currently around 20 players daily.
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Mercenaries of Astonia is a cult-classic indie online RPG released in the late 1990s by Daniel Brockhaus. It was known for its small but loyal player base, persistent world, and classic MMO structure. Due to its advanced age, indie status, lack of recent publicity, and limited development resources, the active community is likely very small today—probably around 10–30 daily players. However, the persistent world and previous structure qualify it as an MMO, despite its current niche status.
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