

Blossom & Decay
TBA
Blossom & Decay is an open world socio-economic simulation where thousands of players may create their own unique stories by influencing each other’s gameplay experiences in meaningful ways. It combines action combat and open-world gameplay with sandbox economy in a setting with no pre-established plots. Narrative moves through player motivated actions as they react to a constant siege of monsters and/or conflicts between themselves. There are no pre-fabricated buildings, NPC traders nor quests. Everything is created and arranged by players, from buildings and cities to respawn-points, quests, goods, trade and law.
Players have to defend and conquer the land. Enemies are weak and resources sparse near the coast, where players arrive as settlers. As they move toward the realms of darkness, players face a constant stream of enemies and high-quality resources are abundant. Players must fight to slow or even stop enemies, figuring out ways to defend their lands. Instead of leveling, combat prowess is defined by the players' experience, as well as timing and handling of their special skills. The power-curve between items is flat, so a group of skilled players can always defeat even the best equipped solo player. Progress in Blossom & Decay is based on learning and social interaction rather than grinding and time-invest. Blossom & Decay a fully-fledged sandbox where players fight to defend their cities, develop secured territories and replenish resources.
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