World of Warcraft VS Second Life

Compare World of Warcraft and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The World of Warcraft game status is active.

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

500 thousand

We estimate that World of Warcraft has currently approximately 500k players daily.

World of Warcraft, developed by Blizzard Entertainment, is a well-known MMORPG that has maintained a strong player base since its release in 2004. Despite its age, it continues to attract players due to regular expansions and updates, a dedicated community, and its status as a genre-defining game. Blizzard's reputation for quality and community engagement helps sustain its player numbers.

Estimated Daily Players

50 thousand

We estimate that Second Life has currently approximately 50k players daily.

Second Life, developed by Linden Research, is a long-standing virtual world platform released in 2003. Despite its age, it maintains a dedicated user base due to its unique sandbox and simulator features, allowing for user-generated content and social interaction. Its MMO-like persistent world supports a stable, albeit niche, community.

Game age

21 years ago

World of Warcraft was released on November 2004 and is now 21 years old.

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

World of Warcraft runs on 2 platforms.

Second Life runs on 3 platforms.

Player perspectives

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