Head to head
Ragnarok M: Eternal Love vs Warhammer: Chaos & Conquest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Ragnarok M: Eternal Love
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~20.4k | |
| August 2026 | ~20.4k | |
| July 2026 | ~20.4k | — |
Warhammer: Chaos & Conquest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~608 | Up 0.7% |
| August 2026 | ~604 | Up 1.3% |
| July 2026 | ~596 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Ragnarok M: Eternal Love
- 0Down 100%
- Warhammer: Chaos & Conquest
- 0
Ragnarok M: Eternal Love currently has 0 live Twitch viewers, while Warhammer: Chaos & Conquest has 0.
YouTube subscribers
- Ragnarok M: Eternal Love
- 197k
- Warhammer: Chaos & Conquest
- 670Up 0.3%
Ragnarok M: Eternal Love currently has about 294× as many YouTube subscribers as Warhammer: Chaos & Conquest — 197,000 vs 670.
Steam concurrent players
- Ragnarok M: Eternal Love
- —
- Warhammer: Chaos & Conquest
- 160Up 25%
Warhammer: Chaos & Conquest currently has 160 peak concurrent Steam players; no comparable data is tracked for Ragnarok M: Eternal Love.
How these estimates are made
Ragnarok M: Eternal Love
Ragnarok M: Eternal Love is estimated to have 27 – 12k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warhammer: Chaos & Conquest
Warhammer: Chaos & Conquest is estimated to have 400 – 1k players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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