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Head to head

Warfare 1944 vs WolfQuest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2020 · 6 years ago
March 2016 · 10 years ago

Daily players

No population data
18 – 62

Estimated players

100k
12.7k

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Warfare 1944WolfQuest

Warfare 1944

Average monthly estimated players
MonthEstimated playersChange
August 2026~100.1kDown 0.9%
July 2026~101k

WolfQuest

Average monthly estimated players
MonthEstimated playersChange
August 2026~12.7kUp 5.2%
July 2026~12.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Warfare 1944
1
WolfQuest
6Up 500%

WolfQuest currently has about 6× as many live Twitch viewers as Warfare 1944 — 6 vs 1.

YouTube subscribers

Warfare 1944
1m
WolfQuest
93kUp 0.1%

Warfare 1944 currently has about 11× as many YouTube subscribers as WolfQuest — 1,000,000 vs 93,000.

Steam concurrent players

Warfare 1944
WolfQuest
3Down 50%

WolfQuest currently has 3 peak concurrent Steam players; no comparable data is tracked for Warfare 1944.

Discord members

Warfare 1944
WolfQuest
8kUp 1.4%

WolfQuest currently has 7,965 Discord members; no comparable data is tracked for Warfare 1944.

Reddit members

Warfare 1944
WolfQuest
15.4kUp 1.1%

WolfQuest currently has 15,394 subreddit members; no comparable data is tracked for Warfare 1944.

How these estimates are made

Warfare 1944

Warfare 1944 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

WolfQuest

WolfQuest is estimated to have 18 – 62 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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