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Head to head

VRChat vs World of Titans

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

February 2017 · 10 years ago
To be announced

Daily players

160k – 550k
No population data

Estimated players

225.6kUp 0.8%
124Down 0.2%

Available on

  • Windows
  • Android
  • iOS

Platforms

Developers

Publishers

Player activity

Smoothed estimated players over time.

VRChatWorld of Titans

VRChat

Average monthly estimated players
MonthEstimated playersChange
August 2026~220.8kUp 1.3%
July 2026~218k

World of Titans

Average monthly estimated players
MonthEstimated playersChange
August 2026~123Up 1.7%
July 2026~121

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

VRChat
50.3kDown 9.9%
World of Titans

VRChat currently has 50,314 peak concurrent Steam players; no comparable data is tracked for World of Titans.

Discord members

VRChat
411.9kUp 0.3%
World of Titans
392Up 0.5%

VRChat currently has about 1051× as many Discord members as World of Titans — 411,925 vs 392.

Reddit members

VRChat
238.1kUp 0.2%
World of Titans

VRChat currently has 238,077 subreddit members; no comparable data is tracked for World of Titans.

Twitch viewers

VRChat
7.2kDown 4.8%
World of Titans

VRChat currently has 7,150 live Twitch viewers; no comparable data is tracked for World of Titans.

YouTube subscribers

VRChat
127k
World of Titans

VRChat currently has 127,000 YouTube subscribers; no comparable data is tracked for World of Titans.

How these estimates are made

VRChat

VRChat is estimated to have 160k – 550k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Titans

World of Titans is estimated to have 1 – 430 players a day. Around 920 – 93k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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