Head to head
VRChat vs World of Kings
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~213.2k | Down 1.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
World of Kings
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~655 | |
| September 2026 | ~655 | |
| August 2026 | ~655 | Up 15% |
| July 2026 | ~572 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- VRChat
- 40.1kDown 27%
- World of Kings
- —
VRChat currently has 40,113 peak concurrent Steam players; no comparable data is tracked for World of Kings.
Discord members
- VRChat
- 418.9kUp 0.8%
- World of Kings
- —
VRChat currently has 418,885 Discord members; no comparable data is tracked for World of Kings.
Reddit members
- VRChat
- 240.9kUp 0.6%
- World of Kings
- 5k
VRChat currently has about 48× as many subreddit members as World of Kings — 240,901 vs 4,969.
Twitch viewers
- VRChat
- 5.8kDown 13%
- World of Kings
- 0
VRChat currently has 5,817 live Twitch viewers, while World of Kings has 0.
YouTube subscribers
- VRChat
- 130kUp 1.6%
- World of Kings
- 777Down 0.3%
VRChat currently has about 167× as many YouTube subscribers as World of Kings — 130,000 vs 777.
How these estimates are made
VRChat
VRChat is estimated to have 120k – 440k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Kings
World of Kings is estimated to have 12 – 6k players a day. Around 7k – 640k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


