Head to head
VRChat vs Wild West Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~216.7k | Down 1.1% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Wild West Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~93 | |
| August 2026 | ~93 | |
| July 2026 | ~93 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- VRChat
- 45.6kDown 22%
- Wild West Online
- —
VRChat currently has 45,574 peak concurrent Steam players; no comparable data is tracked for Wild West Online.
Discord members
- VRChat
- 416.9kUp 1.1%
- Wild West Online
- —
VRChat currently has 416,891 Discord members; no comparable data is tracked for Wild West Online.
Reddit members
- VRChat
- 240kUp 0.7%
- Wild West Online
- —
VRChat currently has 239,979 subreddit members; no comparable data is tracked for Wild West Online.
Twitch viewers
- VRChat
- 7.4kDown 3.2%
- Wild West Online
- —
VRChat currently has 7,373 live Twitch viewers; no comparable data is tracked for Wild West Online.
YouTube subscribers
- VRChat
- 129kUp 0.8%
- Wild West Online
- 3
VRChat currently has about 43000× as many YouTube subscribers as Wild West Online — 129,000 vs 3.
How these estimates are made
VRChat
VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wild West Online
Wild West Online is showing no measurable concurrent players on Steam. Around 26k – 68k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


