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Head to head

Virtuverse vs World of Tanks

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
April 2011 · 15 years ago

Daily players

No population data
20k – 69k

Estimated players

776Down 2.7%
157.8kDown 6.2%

Available on

  • Windows
  • PlayStation
  • Xbox

Publishers

Player activity

Smoothed estimated players over time.

VirtuverseWorld of Tanks

Virtuverse

Average monthly estimated players
MonthEstimated playersChange
August 2026~783Up 20%
July 2026~655

World of Tanks

Average monthly estimated players
MonthEstimated playersChange
August 2026~162.1kUp 15%
July 2026~140.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Virtuverse
3.1kDown 0.1%
World of Tanks
291.1kUp 0.5%

World of Tanks currently has about 95× as many Discord members as Virtuverse — 291,145 vs 3,058.

YouTube subscribers

Virtuverse
416Up 0.2%
World of Tanks
554k

World of Tanks currently has about 1332× as many YouTube subscribers as Virtuverse — 554,000 vs 416.

Steam concurrent players

Virtuverse
World of Tanks
7.2kDown 2.5%

World of Tanks currently has 7,199 peak concurrent Steam players; no comparable data is tracked for Virtuverse.

Reddit members

Virtuverse
World of Tanks
184.2kUp 0.1%

World of Tanks currently has 184,186 subreddit members; no comparable data is tracked for Virtuverse.

Twitch viewers

Virtuverse
World of Tanks
37.2kUp 298%

World of Tanks currently has 37,225 live Twitch viewers; no comparable data is tracked for Virtuverse.

How these estimates are made

Virtuverse

Virtuverse is estimated to have 3 – 2k players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Tanks

World of Tanks is estimated to have 20k – 69k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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