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Head to head

Veloren vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
February 2017 · 10 years ago

Daily players

23 – 11k
150k – 540k

Estimated players

8.1kDown 3.2%
219.8kDown 1.5%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

VelorenVRChat

Veloren

Average monthly estimated players
MonthEstimated playersChange
October 2026~8.6kUp 0.7%
September 2026~8.5kDown 0.9%
August 2026~8.6kUp 1.6%
July 2026~8.4k—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~217.1kUp 0.5%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Veloren
21.6kDown 0.1%
VRChat
419kUp 0.8%

VRChat currently has about 19× as many Discord members as Veloren — 419,020 vs 21,647.

Reddit members

Veloren
12.8kUp 0.3%
VRChat
241kUp 0.6%

VRChat currently has about 19× as many subreddit members as Veloren — 240,964 vs 12,757.

Twitch viewers

Veloren
0Down 100%
VRChat
7.5kDown 11%

Veloren currently has 0 live Twitch viewers, while VRChat has 7,544.

YouTube subscribers

Veloren
8.2kDown 0.1%
VRChat
130kUp 0.8%

VRChat currently has about 16× as many YouTube subscribers as Veloren — 130,000 vs 8,220.

Steam concurrent players

Veloren
—
VRChat
52.3kDown 7.3%

VRChat currently has 52,257 peak concurrent Steam players; no comparable data is tracked for Veloren.

How these estimates are made

Veloren

Veloren is estimated to have 23 – 11k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games