Head to head
Valor Time vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Valor Time
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~19 | |
| August 2026 | ~19 | Up 27% |
| July 2026 | ~15 | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~169.9k | Up 4.2% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Valor Time
- 0Down 100%
- World of Tanks
- 2.5kDown 74%
Valor Time currently has 0 peak concurrent Steam players, while World of Tanks has 2,525.
Discord members
- Valor Time
- —
- World of Tanks
- 293.7kUp 0.7%
World of Tanks currently has 293,678 Discord members; no comparable data is tracked for Valor Time.
Reddit members
- Valor Time
- —
- World of Tanks
- 185.6kUp 0.6%
World of Tanks currently has 185,560 subreddit members; no comparable data is tracked for Valor Time.
Twitch viewers
- Valor Time
- —
- World of Tanks
- 5.3kDown 74%
World of Tanks currently has 5,322 live Twitch viewers; no comparable data is tracked for Valor Time.
YouTube subscribers
- Valor Time
- —
- World of Tanks
- 557kUp 0.5%
World of Tanks currently has 557,000 YouTube subscribers; no comparable data is tracked for Valor Time.
How these estimates are made
Valor Time
Valor Time is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Tanks
World of Tanks is estimated to have 27k – 97k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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