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Head to head

Twelve Sky 2 Classic vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2017 · 10 years ago
February 2017 · 10 years ago

Daily players

No population data
140k – 500k

Estimated players

22
225.4kUp 1.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

—

Player activity

Smoothed estimated players over time.

Twelve Sky 2 ClassicVRChat

Twelve Sky 2 Classic

Average monthly estimated players
MonthEstimated playersChange
November 2026~22Down 4.3%
October 2026~23
September 2026~23
August 2026~23
July 2026~23—

VRChat

Average monthly estimated players
MonthEstimated playersChange
November 2026~225.6kUp 4.0%
October 2026~216.8kUp 0.3%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Twelve Sky 2 Classic
0
VRChat
56.1kUp 12%

Twelve Sky 2 Classic currently has 0 peak concurrent Steam players, while VRChat has 56,146.

Discord members

Twelve Sky 2 Classic
—
VRChat
417.9kDown 0.2%

VRChat currently has 417,923 Discord members; no comparable data is tracked for Twelve Sky 2 Classic.

Reddit members

Twelve Sky 2 Classic
—
VRChat
242.4kUp 0.6%

VRChat currently has 242,384 subreddit members; no comparable data is tracked for Twelve Sky 2 Classic.

Twitch viewers

Twelve Sky 2 Classic
—
VRChat
9.7kUp 36%

VRChat currently has 9,669 live Twitch viewers; no comparable data is tracked for Twelve Sky 2 Classic.

YouTube subscribers

Twelve Sky 2 Classic
—
VRChat
131kUp 0.8%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Twelve Sky 2 Classic.

How these estimates are made

Twelve Sky 2 Classic

Twelve Sky 2 Classic is showing no measurable concurrent players on Steam. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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