Head to head
Transformice vs WolfQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Transformice
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~36k | Up 1.5% |
| August 2026 | ~35.5k | Down 0.3% |
| July 2026 | ~35.6k | — |
WolfQuest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.9k | Up 0.9% |
| August 2026 | ~12.8k | Up 5.5% |
| July 2026 | ~12.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Transformice
- 1kDown 18%
- WolfQuest
- 6Down 14%
Transformice currently has about 173× as many peak concurrent Steam players as WolfQuest — 1,039 vs 6.
Discord members
- Transformice
- 143.6kUp 0.5%
- WolfQuest
- 8.2kUp 5.0%
Transformice currently has about 17× as many Discord members as WolfQuest — 143,610 vs 8,217.
Reddit members
- Transformice
- 3.7kUp 1.8%
- WolfQuest
- 15.6kUp 2.8%
WolfQuest currently has about 4.3× as many subreddit members as Transformice — 15,604 vs 3,661.
Twitch viewers
- Transformice
- 75Up 1775%
- WolfQuest
- 1Down 97%
Transformice currently has about 75× as many live Twitch viewers as WolfQuest — 75 vs 1.
YouTube subscribers
- Transformice
- —
- WolfQuest
- 93.4kUp 0.5%
WolfQuest currently has 93,400 YouTube subscribers; no comparable data is tracked for Transformice.
How these estimates are made
Transformice
Transformice is estimated to have 3k – 11k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
WolfQuest
WolfQuest is estimated to have 18 – 62 players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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