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Head to head

Transformice vs Two Hours One Life

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2010 · 16 years ago
March 2018 · 8 years ago

Daily players

3k – 11k
14 – 6k

Estimated players

35.9kUp 1.0%
7.7kUp 1.9%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows
  • Linux

Developers

Publishers

Player activity

Smoothed estimated players over time.

TransformiceTwo Hours One Life

Transformice

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.4kDown 0.4%
July 2026~35.6k

Two Hours One Life

Average monthly estimated players
MonthEstimated playersChange
August 2026~7.5kDown 0.4%
July 2026~7.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Transformice
1.3kUp 0.7%
Two Hours One Life

Transformice currently has 1,258 peak concurrent Steam players; no comparable data is tracked for Two Hours One Life.

Discord members

Transformice
143.6kUp 0.6%
Two Hours One Life
29.9kUp 0.9%

Transformice currently has about 4.8× as many Discord members as Two Hours One Life — 143,571 vs 29,946.

Reddit members

Transformice
3.7kUp 2.1%
Two Hours One Life
464Up 2.2%

Transformice currently has about 7.9× as many subreddit members as Two Hours One Life — 3,653 vs 464.

Twitch viewers

Transformice
13Down 7.1%
Two Hours One Life
0

Transformice currently has 13 live Twitch viewers, while Two Hours One Life has 0.

How these estimates are made

Transformice

Transformice is estimated to have 3k – 11k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Two Hours One Life

Two Hours One Life is estimated to have 14 – 6k players a day. Around 8k – 750k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.