Head to head
Tom Clancy's The Division vs Vivid Army
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Browser
Categories
Player activity
Smoothed estimated players over time.
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53.1k | Up 0.6% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Vivid Army
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~108 | |
| September 2026 | ~108 | |
| August 2026 | ~108 | |
| July 2026 | ~108 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Tom Clancy's The Division
- 475Down 63%
- Vivid Army
- —
Tom Clancy's The Division currently has 475 peak concurrent Steam players; no comparable data is tracked for Vivid Army.
Reddit members
- Tom Clancy's The Division
- 428.9kUp 0.4%
- Vivid Army
- —
Tom Clancy's The Division currently has 428,915 subreddit members; no comparable data is tracked for Vivid Army.
Twitch viewers
- Tom Clancy's The Division
- 51Down 28%
- Vivid Army
- —
Tom Clancy's The Division currently has 51 live Twitch viewers; no comparable data is tracked for Vivid Army.
YouTube subscribers
- Tom Clancy's The Division
- —
- Vivid Army
- 1.1k
Vivid Army currently has 1,080 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
How these estimates are made
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 2k – 8k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vivid Army
Vivid Army is estimated to have 5 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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