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Head to head

Thetan Rivals vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
February 2017 · 10 years ago

Daily players

4 – 2k
140k – 510k

Estimated players

68Down 0.1%
226.1kUp 2.8%

Available on

  • Android
  • Windows
  • Android
  • iOS

Publishers

—

Player activity

Smoothed estimated players over time.

Thetan RivalsVRChat

Thetan Rivals

Average monthly estimated players
MonthEstimated playersChange
October 2026~68
September 2026~68
August 2026~68
July 2026~68—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.1k
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Thetan Rivals
677Down 0.3%
VRChat
130kUp 0.8%

VRChat currently has about 192× as many YouTube subscribers as Thetan Rivals — 130,000 vs 677.

Steam concurrent players

Thetan Rivals
—
VRChat
50.6kDown 14%

VRChat currently has 50,611 peak concurrent Steam players; no comparable data is tracked for Thetan Rivals.

Discord members

Thetan Rivals
—
VRChat
419.9kUp 0.8%

VRChat currently has 419,859 Discord members; no comparable data is tracked for Thetan Rivals.

Reddit members

Thetan Rivals
—
VRChat
241.4kUp 0.6%

VRChat currently has 241,405 subreddit members; no comparable data is tracked for Thetan Rivals.

Twitch viewers

Thetan Rivals
—
VRChat
7.1kDown 16%

VRChat currently has 7,131 live Twitch viewers; no comparable data is tracked for Thetan Rivals.

How these estimates are made

Thetan Rivals

Thetan Rivals is estimated to have 4 – 2k players a day. Around 2k – 220k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 140k – 510k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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