Head to head
Thetan Rivals vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Thetan Rivals
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~68 | |
| September 2026 | ~68 | |
| August 2026 | ~68 | |
| July 2026 | ~68 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.1k | |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Thetan Rivals
- 677Down 0.3%
- VRChat
- 130kUp 0.8%
VRChat currently has about 192× as many YouTube subscribers as Thetan Rivals — 130,000 vs 677.
Steam concurrent players
- Thetan Rivals
- —
- VRChat
- 50.6kDown 14%
VRChat currently has 50,611 peak concurrent Steam players; no comparable data is tracked for Thetan Rivals.
Discord members
- Thetan Rivals
- —
- VRChat
- 419.9kUp 0.8%
VRChat currently has 419,859 Discord members; no comparable data is tracked for Thetan Rivals.
Reddit members
- Thetan Rivals
- —
- VRChat
- 241.4kUp 0.6%
VRChat currently has 241,405 subreddit members; no comparable data is tracked for Thetan Rivals.
Twitch viewers
- Thetan Rivals
- —
- VRChat
- 7.1kDown 16%
VRChat currently has 7,131 live Twitch viewers; no comparable data is tracked for Thetan Rivals.
How these estimates are made
Thetan Rivals
Thetan Rivals is estimated to have 4 – 2k players a day. Around 2k – 220k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 140k – 510k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


