Head to head
The World of Magic: IMO vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
The World of Magic: IMO
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~294 | Up 0.7% |
| August 2026 | ~292 | Up 0.7% |
| July 2026 | ~290 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~216k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- The World of Magic: IMO
- 2.4kUp 1.2%
- VRChat
- 240.7kUp 0.6%
VRChat currently has about 101× as many subreddit members as The World of Magic: IMO — 240,675 vs 2,376.
Twitch viewers
- The World of Magic: IMO
- 0
- VRChat
- 6.4kDown 8.7%
The World of Magic: IMO currently has 0 live Twitch viewers, while VRChat has 6,404.
Steam concurrent players
- The World of Magic: IMO
- —
- VRChat
- 61.2kUp 10%
VRChat currently has 61,232 peak concurrent Steam players; no comparable data is tracked for The World of Magic: IMO.
Discord members
- The World of Magic: IMO
- —
- VRChat
- 418.4kUp 0.9%
VRChat currently has 418,428 Discord members; no comparable data is tracked for The World of Magic: IMO.
YouTube subscribers
- The World of Magic: IMO
- —
- VRChat
- 130kUp 1.6%
VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for The World of Magic: IMO.
How these estimates are made
The World of Magic: IMO
The World of Magic: IMO is estimated to have 13 – 6k players a day. Around 8k – 750k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 140k – 490k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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