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Head to head

The Cycle vs Top Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
January 2024 · 3 years ago

Daily players

5 – 18
980 – 3k

Estimated players

6.9k
62.4kUp 2.6%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

The CycleTop Heroes

The Cycle

Average monthly estimated players
MonthEstimated playersChange
October 2026~6.9k
September 2026~6.9k
August 2026~6.9k
July 2026~6.9k—

Top Heroes

Average monthly estimated players
MonthEstimated playersChange
October 2026~61.6kUp 0.1%
September 2026~61.5kUp 0.8%
August 2026~61kUp 20%
July 2026~50.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

The Cycle
2
Top Heroes
390Down 2.0%

Top Heroes currently has about 195× as many peak concurrent Steam players as The Cycle — 390 vs 2.

Reddit members

The Cycle
6k
Top Heroes
—

The Cycle currently has 6,048 subreddit members; no comparable data is tracked for Top Heroes.

Twitch viewers

The Cycle
0
Top Heroes
0Down 100%

The Cycle currently has 0 live Twitch viewers, while Top Heroes has 0.

YouTube subscribers

The Cycle
17.3k
Top Heroes
—

The Cycle currently has 17,300 YouTube subscribers; no comparable data is tracked for Top Heroes.

Discord members

The Cycle
—
Top Heroes
273.8k

Top Heroes currently has 273,789 Discord members; no comparable data is tracked for The Cycle.

How these estimates are made

The Cycle

The Cycle is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Top Heroes

Top Heroes is estimated to have 980 – 3k players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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