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Head to head

The Cube vs VRChat

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
February 2017 · 10 years ago

Daily players

No population data
150k – 520k

Estimated players

33.6k
218.5kDown 1.0%

Available on

  • Windows
  • PlayStation
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

The CubeVRChat

The Cube

Average monthly estimated players
MonthEstimated playersChange
September 2026~33.6k
August 2026~33.6k
July 2026~33.6k

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.9kDown 1.5%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

The Cube
666Up 3.3%
VRChat
417.7kUp 1.0%

VRChat currently has about 627× as many Discord members as The Cube — 417,747 vs 666.

YouTube subscribers

The Cube
334k
VRChat
129kUp 0.8%

The Cube currently has about 2.6× as many YouTube subscribers as VRChat — 334,000 vs 129,000.

Steam concurrent players

The Cube
VRChat
53.8kDown 14%

VRChat currently has 53,765 peak concurrent Steam players; no comparable data is tracked for The Cube.

Reddit members

The Cube
VRChat
240.4kUp 0.7%

VRChat currently has 240,392 subreddit members; no comparable data is tracked for The Cube.

Twitch viewers

The Cube
VRChat
7.4kDown 7.7%

VRChat currently has 7,360 live Twitch viewers; no comparable data is tracked for The Cube.

How these estimates are made

The Cube

The Cube is estimated to have 5 – 2k players a day. Around 4k – 370k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games