Head to head
The Crew 2 vs Xera: Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Windows
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.1k | Up 5.4% |
| July 2026 | ~36.1k | — |
Xera: Survival
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.4k | Down 1.0% |
| July 2026 | ~2.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Crew 2
- 536Down 25%
- Xera: Survival
- 23Down 47%
The Crew 2 currently has about 23× as many peak concurrent Steam players as Xera: Survival — 536 vs 23.
Discord members
- The Crew 2
- 101.7kDown 0.3%
- Xera: Survival
- 6.2kDown 0.4%
The Crew 2 currently has about 16× as many Discord members as Xera: Survival — 101,728 vs 6,241.
Reddit members
- The Crew 2
- 21.9kUp 0.3%
- Xera: Survival
- 338
The Crew 2 currently has about 65× as many subreddit members as Xera: Survival — 21,926 vs 338.
Twitch viewers
- The Crew 2
- 8Down 75%
- Xera: Survival
- 0Down 100%
The Crew 2 currently has 8 live Twitch viewers, while Xera: Survival has 0.
YouTube subscribers
- The Crew 2
- —
- Xera: Survival
- 635Down 0.2%
Xera: Survival currently has 635 YouTube subscribers; no comparable data is tracked for The Crew 2.
How these estimates are made
The Crew 2
The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Xera: Survival
Xera: Survival is estimated to have 58 – 200 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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