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Head to head

The Crew 2 vs Transformice

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2018 · 8 years ago
May 2010 · 16 years ago

Daily players

2k – 7k
3k – 11k

Estimated players

36.8kDown 0.5%
34.7kDown 2.6%

Available on

  • PlayStation
  • Windows
  • Xbox
  • Browser
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

The Crew 2Transformice

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38k
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Transformice

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.1kDown 1.3%
September 2026~35.6kUp 0.4%
August 2026~35.5kDown 0.3%
July 2026~35.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

The Crew 2
565Down 12%
Transformice
919Down 29%

Transformice currently has about 1.6× as many peak concurrent Steam players as The Crew 2 — 919 vs 565.

Discord members

The Crew 2
101.7kUp 0.2%
Transformice
143.8kUp 0.1%

Transformice currently has about 1.4× as many Discord members as The Crew 2 — 143,777 vs 101,740.

Reddit members

The Crew 2
22kUp 0.4%
Transformice
3.7kUp 1.1%

The Crew 2 currently has about 6× as many subreddit members as Transformice — 22,039 vs 3,702.

Twitch viewers

The Crew 2
12
Transformice
1Down 94%

The Crew 2 currently has about 12× as many live Twitch viewers as Transformice — 12 vs 1.

How these estimates are made

The Crew 2

The Crew 2 is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Transformice

Transformice is estimated to have 3k – 11k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.