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Head to head

The Crew 2 vs The Dragon Odyssey

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2018 · 8 years ago
January 2025 · 2 years ago

Daily players

2k – 6k
15 – 53

Estimated players

36.2kDown 8.0%
10Up 13%

Available on

  • PlayStation
  • Windows
  • Xbox
  • Android
  • Windows

Player activity

Smoothed estimated players over time.

The Crew 2The Dragon Odyssey

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.5kUp 0.9%
August 2026~38.2kUp 5.6%
July 2026~36.1k

The Dragon Odyssey

Average monthly estimated players
MonthEstimated playersChange
September 2026~10
August 2026~10
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

The Crew 2
558Up 0.7%
The Dragon Odyssey
5Down 17%

The Crew 2 currently has about 112× as many peak concurrent Steam players as The Dragon Odyssey — 558 vs 5.

Discord members

The Crew 2
101.8k
The Dragon Odyssey

The Crew 2 currently has 101,781 Discord members; no comparable data is tracked for The Dragon Odyssey.

Reddit members

The Crew 2
22kUp 0.3%
The Dragon Odyssey

The Crew 2 currently has 21,980 subreddit members; no comparable data is tracked for The Dragon Odyssey.

Twitch viewers

The Crew 2
16Up 45%
The Dragon Odyssey

The Crew 2 currently has 16 live Twitch viewers; no comparable data is tracked for The Dragon Odyssey.

How these estimates are made

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Dragon Odyssey

The Dragon Odyssey is estimated to have 15 – 53 players a day. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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