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Head to head

Tap Drift Car vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2024 · 3 years ago
January 2013 · 14 years ago

Daily players

10 – 35
210k – 740k

Estimated players

15Up 3.5%
371kUp 1.4%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Tap Drift CarWar Thunder

Tap Drift Car

Average monthly estimated players
MonthEstimated playersChange
September 2026~15Up 7.1%
August 2026~14
July 2026~14

War Thunder

Average monthly estimated players
MonthEstimated playersChange
September 2026~369.2kUp 1.9%
August 2026~362.3kUp 0.6%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Tap Drift Car
4Up 33%
War Thunder
86.4kUp 30%

War Thunder currently has about 21599× as many peak concurrent Steam players as Tap Drift Car — 86,394 vs 4.

Reddit members

Tap Drift Car
War Thunder
563.6kUp 0.5%

War Thunder currently has 563,590 subreddit members; no comparable data is tracked for Tap Drift Car.

Twitch viewers

Tap Drift Car
War Thunder
4.1kUp 107%

War Thunder currently has 4,097 live Twitch viewers; no comparable data is tracked for Tap Drift Car.

YouTube subscribers

Tap Drift Car
War Thunder
1.9mUp 1.0%

War Thunder currently has 1,940,000 YouTube subscribers; no comparable data is tracked for Tap Drift Car.

How these estimates are made

Tap Drift Car

Tap Drift Car is estimated to have 10 – 35 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 210k – 740k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.