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Tales Runner vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2005 · 21 years ago
February 2017 · 10 years ago

Daily players

No population data
150k – 540k

Estimated players

60Down 12%
227.3kDown 0.2%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Tales RunnerVRChat

Tales Runner

Average monthly estimated players
MonthEstimated playersChange
September 2026~65Down 21%
August 2026~82Up 1.2%
July 2026~81

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~220.3kUp 0.6%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Tales Runner
0
VRChat
48.4kDown 9.9%

Tales Runner currently has 0 peak concurrent Steam players, while VRChat has 48,395.

Twitch viewers

Tales Runner
0Down 100%
VRChat
8.7kUp 18%

Tales Runner currently has 0 live Twitch viewers, while VRChat has 8,708.

Discord members

Tales Runner
VRChat
416.1kUp 1.2%

VRChat currently has 416,084 Discord members; no comparable data is tracked for Tales Runner.

Reddit members

Tales Runner
VRChat
239.6kUp 0.7%

VRChat currently has 239,552 subreddit members; no comparable data is tracked for Tales Runner.

YouTube subscribers

Tales Runner
VRChat
129kUp 1.6%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Tales Runner.

How these estimates are made

Tales Runner

Tales Runner is showing no measurable concurrent players on Steam. Around 18k – 46k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.