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Head to head

sZone Online vs Unturned

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2015 · 11 years ago
July 2017 · 9 years ago

Daily players

3 – 9
42k – 150k

Estimated players

728
82.7kUp 0.2%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

sZone OnlineUnturned

sZone Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~728
August 2026~728
July 2026~728

Unturned

Average monthly estimated players
MonthEstimated playersChange
September 2026~82.4kDown 0.9%
August 2026~83.1kUp 1.2%
July 2026~82.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

sZone Online
0
Unturned
13.4kDown 19%

sZone Online currently has 0 peak concurrent Steam players, while Unturned has 13,371.

Twitch viewers

sZone Online
0
Unturned
11Down 63%

sZone Online currently has 0 live Twitch viewers, while Unturned has 11.

Discord members

sZone Online
Unturned
37.2kUp 0.4%

Unturned currently has 37,226 Discord members; no comparable data is tracked for sZone Online.

Reddit members

sZone Online
Unturned
55kUp 0.3%

Unturned currently has 55,034 subreddit members; no comparable data is tracked for sZone Online.

YouTube subscribers

sZone Online
Unturned
23.4k

Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for sZone Online.

How these estimates are made

sZone Online

sZone Online is estimated to have 3 – 9 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Unturned

Unturned is estimated to have 42k – 150k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.